![]() Once you do so, you'll get a permanent modification to your stats, and possibly some additional effects and extra dialogue options going forward. Pick the right dialogue options, and you'll unlock the "Hobocop," thought, which you can now choose to internalize if you so wish via the Thought Cabinet. For example, referring to yourself as homeless enough times will prompt a piece of dialogue with yourself. Those that are faded you have yet to discover, while those that are white have been discovered, but not yet internalized.ĭifferent thoughts arise in different ways, but many are a result of patterns in your speech. There are 53 thoughts in total, listed on the right side of the screen when you enter the Thought Cabinet. Simply click on it, and you'll see all the thoughts you're aware of, those you've internalized, and those you're yet to find. Your Thought Cabinet is at the bottom of the screen, marked by the symbol of a diamond with the silhouette of a head in it. It's a hell of an expression, but what's going on behind it? | Joel Franey/USGamer, ZA/UM How to Access the Thought Cabinet When thoughts are internalized, they give permanent stat changes, unlock new dialogue options, or give additional bonuses appropriate to the thought. As you explore the world, take certain actions and encounter particular events, you'll begin to have new thoughts that you can internalize, making them core parts of your identity. As the game starts, your Thought Cabinet is empty, reflecting the fact that you've chemically erased your own psyche and have to remake it. The Thought Cabinet is basically a metaphorical landscape of your character's mind, a diagram showing what they're thinking about and what thoughts make up their core personality. ![]() Manage cookie settings Unlocking and Internalizing Thoughts With the Thought Cabinet To see this content please enable targeting cookies.
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